Last updated About 1 month ago
Creator
Despite the name, Creator isn't for making new content in your scene, but rather taking what's already in it and creating all the metadata your content needs to be published.
In Maya this means creating a set with everything you want to publish and assigning custom attributes to it so it gets picked up during publishing stage.
In Nuke it's either converting an existing write node to a publishable one, or simply creating a write node with all the correct settings and outputs already set.
Current Publisher contains Creator as tab.

Usage
Select what you want to publish from your scenes.
Either open creator with Creator menu item from the AYON menu or open Publisher and navigate to Create tab.
Choose what publish type you need to export.
Type the name for you export. This name is how others are going to be able to refer to this particular product when loading it into their scenes. Every assets should have a Main product, but can have any number of other variants.
Click on Create.
Publisher
Use publish to share your work with others. It collects, validates and exports the data in standardized way. Accessible through the AYON menu inside the host.

When you run the publisher, the UI is made of 2 main parts; Products to publish
and Publish options
.
Products to publish:
On the left, you see all the products (also referred to as instances) the publisher will output. Even though every task type has some pre-defined settings of what should be collected from the scene and what products will be published by default. You can technically publish any output type from any task type.Publish options:
In this part of the UI you can customize how the selected product will be processed. The options are different depending on the product'sfamily
. Any changes to the product's publish options are persisted into the workfile for next publish.
Usage
Each product is passed through multiple plugins, each doing a small piece of work. These are run in sequence and organized into 4 areas; collect
, validate
, extract
and integrate
. In the best case scenario, you open the publisher from the AYON menu, press Publish
, wait for it to finish, and you're done. These are the steps in detail, for cases, where the default settings don't work for you or you know that the task you're working on requires a different treatment.
Collect
Finds all the important data in the scene and makes it ready for publishing.
Validate
Each validator (plugin) makes sure your output complies to one particular condition. This could be anything from naming conventions, scene setting to plugin usage. An item can only be published if all validators pass.
Extract
Extractor (plugin) takes the product (instance) and outputs it to the disk. Usually to temporary location. Each extractor represents one file format and there can be multiple file formats exported for each product.
Integrate
Integrator takes the extracted files, categorizes and moves them to a correct location on the disk or on the server.