See and open workfiles in Launcher UI
I suggest to be able to see and open work files in the launcher.
Instead of being presented with different DCCs you will instead see the actual work files (see examples below)
The current UI leaves a lot of guess work for the user since there are no way of knowing what work files have already been created previously.
I know there are ways of limiting the amount of softwares shown for each specific task, but I still think there are better ways to do the UI to remove any guess work.
Current UI

1. Better example (from AYON web)

2. Better example (from Prism)

+ Clear representation of all workfiles
+ Icon showing what software
+ Thumbnails
+ Artist comments
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Comments11
Milan Kolar
First implementation is now done
https://github.com/ynput/ayon-core/pull/1434
Mustafa Zaky Jafar
This is a cool suggestion.
I think it looks like you want to see the `workfiles` window embedded in the launcher.
Your suggetion is currently replaced be opening an empty workfile by enabling
skip opening last workfile.and then explicitly open the workfiles tool.scenefiles tab in prism is a lot similar to AYON’s workfiles tool.
Currently, our workfiles tool doesn’t show the thumbnails, there’s an issue for it.
Show Folder thumbnails in Launcher, Workfiles tool, Loader in the Folder Widget. #1144 | AYON Core
Olle Rydberg
”Skip open last work file” is what I am currently doing.
It does not get around the fact though that it’s hard for the user to know which software to open, making it guesswork.
Therefore I would as you say move the work file window to the launcher and simply show all work files for all softwares (like the prism or AYON web example)
Milan Kolar
Improving this experience is a good idea and we’ll look into it.
Ryan Zujic
Agree that our team would be very keen on this too. In terms of workflow, what the launcher and workfile UIs are doing feels like part of the one mental step for an artist.
It’s also possible to imagine a scenario where knowledge of what workfiles are available may impact the artist’s decisions in the loader, so having that context available in a unified way would be helpful.
Mustafa Zaky Jafar
For reference, the launcher now has Action config when you right click an app.
Would you like to have open workfile tool as a toggle there?
Olle Rydberg
Personally then it would just be a tool to open yet another tool and a lot of clicks to get where you want.
I think it would be better to re-design the launcher to look like option 1 and 2 in the original post.
But I do understand from a development perspective it’s probably easier to add an action in the current launcher, but from a user perspective I think a re-design would be ideal.
I have attached a very fast sketch. But obviously thumbnails, app icons, user comments etc etc would be nice to add (The Prism example in the original post has all that stuff)
Mustafa Zaky Jafar
Just adding food for thought.