Last updated 2 days ago
Set Unit Scale
Setting Locaion:
ayon+settings://max/unit_scale_settings

When enabled, AYON will verify the scale used in workfiles upon opening against the specified value. When users select "Fix," it will apply the defined value.
Scene Unit Scale: A menu to select between
mm
,cm
,m
orkm
.
Auto Key Default Value
Setting Locaion:
ayon+settings://max/auto_key_default

Auto Key Default Frame: Defines a frame where a keyframe is automatically created when artists enable
Auto Key
their scenes.
Max Workspace
Setting Locaion:
ayon+settings://max/mxp_workspace

Enable Project Creation: When enabled, this option will create
workspace.mxp
if it does not already exist.Max mxp Workspace: Specify the content of
workspace.mxp
to be used during project creation.
Color Management (ImageIO)
Setting Locaion:
ayon+settings://max/imageio

Enable Color Managementβ: This toggle enables AYON's global color management. This toggle is a master switch that enables and disables the whole section.
File Rulesβ
Activate Host Rules
Rules
+: Add more rules
Each rule consists of
Rule name
Regex pattern
Colorspace name
File extension
Render Settings
Setting Locaion:
ayon+settings://max/RenderSettings

Default render image folder: Relative folder for your workfile to render to
AOV Separator character: this separtor will be used in the render file name.
Output Image Format: Render output format options, select between a varity of extenstions like exr, jpg, png and etc.
multipass: When enabled, it sets render settings to output separate AOV files. Disable it to output a single multi-layer file.
Create Review
Setting Locaion:
ayon+settings://max/CreateReview

Define the default settings for rendering camera review animations for the review product type.
Review Width
Review Height
Percent of Output
Keep Image Sequences
Image Format Options
Preference
Preview Preset
Anti-aliasing Quality
Viewport Texture
Point Cloud
Setting Locaion:
ayon+settings://max/PointCloud

Specify a list of custom channel attributes to use when exporting particles.
Channel Attribute
+: Add a channel
Publish Plugins
Validate Instance in Context
Setting Location:
ayon+settings://max/publish/ValidateInstanceInContext

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validate Frame Range
Setting Location:
ayon+settings://max/publish/ValidateFrameRange

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validate Frame Range (TyCache)
Setting Location:
ayon+settings://max/publish/ValidateTyCacheFrameRange

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validate Attributes
Setting Location:
ayon+settings://max/publish/ValidateAttributes

This validator ensures the property attributes are valid in 3ds Max.
Attributes
Example for inputting the JSON format in the setting
E.g. If you want to check if renderers.current.separateAovFiles=true
or renderers.current.MotionBlurShutterAngle=160.5
etc..
{ "renderers.current": { "separateAovFiles": true, "MotionBlurShutterAngle": 160.5, "PrimaryGIEngine": "#RS_GIENGINE_BRUTE_FORCE", "OCIOViewName": "ACES 1.0 SDR-video" } }
Validate Camera Attributes
Setting Location:
ayon+settings://max/publish/ValidateCameraAttributes

If a camera attribute value is set to 0, the system will automatically skip checking it.
Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Focal Length
Near Range
Far Range
Near Clip
Far Clip
Validate No Animation
Setting Location:
ayon+settings://max/publish/ValidateNoAnimation

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validate Loaded Plugin
Setting Location:
ayon+settings://max/publish/ValidateLoadedPlugin

This validator ensures the plugins are available for certain product types before publishing instances in 3ds Max. You need to click +
button to add product type and the plugins you want to validate within it.
Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Family Plugins Mapping:
+: Add a family mapping
Each item consists of
Families
Plugins
Example:
You can use it to ensure tyFlow
is loaded in 3ds Max.

Validate Mesh Has UVs
Setting Location:
ayon+settings://max/publish/ValidateMeshHasUVs

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validate Model Name
Setting Locaiton:
ayon+settings://max/publish/ValidateModelName

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Validation Regex
Validate Render Passes
Setting Location:
ayon+settings://max/publish/ValidateRenderPasses

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Extract OBJ
Setting Location:
ayon+settings://max/publish/ExtractModelObj

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Extract FBX
Setting Location:
ayon+settings://max/publish/ExtractModelFbx

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Extract Geometry (USD)
Setting Location:
ayon+settings://max/publish/ExtractModelUSD

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Extract Geometry (Alembic)
Setting Location:
ayon+settings://max/publish/ExtractModel

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.
Extract Max Scene (Raw)
Setting Location:
ayon+settings://max/publish/ExtractMaxSceneRaw

Enable: The default state of the plugin.
Optional: Allows the user to toggle this setting in the publisher UI.
Active: The default value of the toggle in the publisher UI.